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Hello. Finding this makes it likely that you've had some similar thoughts to those of my own, that playing a He Man/Eternia/MOTU table...

Sunday, December 4, 2016

List 9: Warrior

You are a warrior! That means you are tough and awesome because of your fighting prowess, right? Well, yes, and because you have cool equipment. The best example of this kind of hero is He Man himself. Although, lots of characters in MOTU don't use magic, and lots of them it's because of some gadget or other cool thing that they're tougher or unique. It is unlikely that any character is going to be as tough as He Man, that doesn't seem that great to play in an RPG anyway, in my opinion. Instead, you've got to earn and build your way to fame, skill, and power. Nobody's going to give you a magic sword that makes you as super as He Man on day one. So, without further ado.

List 9: Warrior list of Special Weapon/Equipment (d12)
1. Bow and/or arrows
2. Arm Guns
3. Sword or other similar hand held weapon
4. Grappling hook or grappling hook and rope body part
5. Helmet
6. Staff/Trident
7. Belt/Harness/Girdle
8. Gauntlets
9. Ring
10. Animal (Roll on the Animal Companion Chart, below)
11. Wings and Jets
12. Roll for 2

Animal Companion Chart (d12)
1. Horse/Unicorn
2. Cat/Tiger/Panther/Lion/etc. Choose something
3. Giant Insect (Choose from 3 rolls on the insect List 6)
4. Bull
5. Dinosaur
6. Bear
7. Elephant
8. Dragon
9. Griffon or Pegasus
10. Wolf
11. Undead version... roll again on this list
12. Robot version... roll again on this list

Yes, that means you could conceivably have a couple magic weapons and an undead robot dinosaur mount, however unlikely it may be. I like that the potential is out there. It will be up to players and GM's to agree upon what the special weapon/equipment does in game and how its powers work. This will largely be determined by what kind of game the GM wants to run and how powerful players can be.

Now you're ready for FINISHING TOUCHES

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